CrowdFlow AI Virtual Campus Navigation & Engagement
OVERVIEW

CrowdFlow AI is an immersive campus simulation and AI-powered wayfinding system designed to optimize navigation, reduce congestion, and improve public safety in real-time. Built as my MA thesis project at California State University, Long Beach, CrowdFlow AI blends predictive analytics, Unreal-based simulations, and AI tour guides to rethink how people move through shared spaces. Users interact with multilingual AI avatars that guide them through live crowd heatmaps, potential hazards, and alternate routes. CrowdFlow was developed for campus use but built with future scalability in mind: targeting stadiums, public transit hubs, museums, and even smart cities.

A laptop with a h32 word on it.
UX, UI Smart Campus Guides, Powered Chat GPT Turbo

YEAR

2024-2025

ROLE

UX Strategist, System Designer, Uneal Engine Prototyper-Developer, Research Lead

SERVICES

AI System Design & Scenario Modeling

  • UX Strategy for Smart Navigation

  • User Research & Behavioral Mapping

  • Prototyping in Unity & Game Engine Simulation

  • AR-Ready Interaction Design

  • AI Avatar & Voice Interaction Design

  • Data-Driven Design Implementation

  • System Integration Strategy for Institutions


About the project

The goal of CrowdFlow AI was to enhance large-scale crowd navigation and safety by combining immersive design with real-world data.

We focused on:

  • Simulating real-time crowd behavior using game engine AI agents

  • Creating multilingual voice avatars for personalized wayfinding

  • Designing AR-ready maps and spatial markers to improve orientation

  • Supporting both everyday navigation and emergency evacuation scenarios

  • Generating insights through movement heatmaps and scenario testing

  • Building a system that bridges human-centered design with smart infrastructure

Entire Campus Uploaded In Game Engine
Virtual Engagement Campus
Quick Learning, and Multi-Lingual Support
Freely Travel
Smooth Scroll
This will hide itself!
CrowdFlow AI Virtual Campus Navigation & Engagement
OVERVIEW

CrowdFlow AI is an immersive campus simulation and AI-powered wayfinding system designed to optimize navigation, reduce congestion, and improve public safety in real-time. Built as my MA thesis project at California State University, Long Beach, CrowdFlow AI blends predictive analytics, Unreal-based simulations, and AI tour guides to rethink how people move through shared spaces. Users interact with multilingual AI avatars that guide them through live crowd heatmaps, potential hazards, and alternate routes. CrowdFlow was developed for campus use but built with future scalability in mind: targeting stadiums, public transit hubs, museums, and even smart cities.

A laptop with a h32 word on it.
UX, UI Smart Campus Guides, Powered Chat GPT Turbo

YEAR

2024-2025

ROLE

UX Strategist, System Designer, Uneal Engine Prototyper-Developer, Research Lead

SERVICES

AI System Design & Scenario Modeling

  • UX Strategy for Smart Navigation

  • User Research & Behavioral Mapping

  • Prototyping in Unity & Game Engine Simulation

  • AR-Ready Interaction Design

  • AI Avatar & Voice Interaction Design

  • Data-Driven Design Implementation

  • System Integration Strategy for Institutions


About the project

The goal of CrowdFlow AI was to enhance large-scale crowd navigation and safety by combining immersive design with real-world data.

We focused on:

  • Simulating real-time crowd behavior using game engine AI agents

  • Creating multilingual voice avatars for personalized wayfinding

  • Designing AR-ready maps and spatial markers to improve orientation

  • Supporting both everyday navigation and emergency evacuation scenarios

  • Generating insights through movement heatmaps and scenario testing

  • Building a system that bridges human-centered design with smart infrastructure

Entire Campus Uploaded In Game Engine
Virtual Engagement Campus
Quick Learning, and Multi-Lingual Support
Freely Travel
Smooth Scroll
This will hide itself!
CrowdFlow AI Virtual Campus Navigation & Engagement
OVERVIEW

CrowdFlow AI is an immersive campus simulation and AI-powered wayfinding system designed to optimize navigation, reduce congestion, and improve public safety in real-time. Built as my MA thesis project at California State University, Long Beach, CrowdFlow AI blends predictive analytics, Unreal-based simulations, and AI tour guides to rethink how people move through shared spaces. Users interact with multilingual AI avatars that guide them through live crowd heatmaps, potential hazards, and alternate routes. CrowdFlow was developed for campus use but built with future scalability in mind: targeting stadiums, public transit hubs, museums, and even smart cities.

A laptop with a h32 word on it.
UX, UI Smart Campus Guides, Powered Chat GPT Turbo

YEAR

2024-2025

ROLE

UX Strategist, System Designer, Uneal Engine Prototyper-Developer, Research Lead

SERVICES

AI System Design & Scenario Modeling

  • UX Strategy for Smart Navigation

  • User Research & Behavioral Mapping

  • Prototyping in Unity & Game Engine Simulation

  • AR-Ready Interaction Design

  • AI Avatar & Voice Interaction Design

  • Data-Driven Design Implementation

  • System Integration Strategy for Institutions


About the project

The goal of CrowdFlow AI was to enhance large-scale crowd navigation and safety by combining immersive design with real-world data.

We focused on:

  • Simulating real-time crowd behavior using game engine AI agents

  • Creating multilingual voice avatars for personalized wayfinding

  • Designing AR-ready maps and spatial markers to improve orientation

  • Supporting both everyday navigation and emergency evacuation scenarios

  • Generating insights through movement heatmaps and scenario testing

  • Building a system that bridges human-centered design with smart infrastructure

Entire Campus Uploaded In Game Engine
Virtual Engagement Campus
Quick Learning, and Multi-Lingual Support
Freely Travel
Smooth Scroll
This will hide itself!